{"product_id":"beginning-kinect-programming-with-the-microsoft-kinect-sdk-paperback","title":"Beginning Kinect Programming with the Microsoft Kinect SDK - Paperback","description":"\u003cp\u003eby \u003cb\u003eJarrett Webb\u003c\/b\u003e (Author), \u003cb\u003eJames Ashley\u003c\/b\u003e (Author)\u003c\/p\u003e\u003cp\u003e\u003c\/p\u003e\u003cp\u003e\u003cem\u003eBeginning Kinect Programming with the Microsoft Kinect SDK\u003c\/em\u003e gets you up and running developing Kinect applications for your PC using Microsoft tools and the official SDK. You will have a working Kinect program by the end of the first chapter! The following chapters will open up the secrets of three-dimensional vision, skeleton tracking, audio through the Kinect, and more. Examples illustrate the concepts in the form of simple games that react to your body movements. The result is a fun read that helps you learn one of the hottest technologies out there today.\u003c\/p\u003e\u003cp\u003e\u003cem\u003eBeginning Kinect Programming with the Microsoft Kinect SDK\u003c\/em\u003e also provides building blocks and ideas for mashing up the Kinect with other technologies to create art, interactive games, 3D models and enhanced office automation. You'll learn the fundamental code basic to almost all Kinect applications. You'll learn to integrate that code with other tools and manipulate data to create amazing Kinect applications. \u003cem\u003eBeginning Kinect Programming with the Microsoft Kinect SDK \u003c\/em\u003eis your gateway\u003cem\u003e \u003c\/em\u003einto the exciting world of three-dimensional, real-time computer interaction.\u003c\/p\u003e\u003cul\u003e\n\u003cli\u003eHelps you create a proper development environment for Kinect applications. \u003c\/li\u003e\n\u003cli\u003eCovers the basics of three-dimensional vision, skeleton tracking, gesture recognition, and audio \u003c\/li\u003e\n\u003cli\u003eProvides fun examples that keep you engaged and learning \u003c\/li\u003e\n\u003c\/ul\u003e\u003ch3\u003eAuthor Biography\u003c\/h3\u003e\u003cp\u003eJarrett Webb creates imaginative dynamic interactive immersive experiences using multi-touch and the Kinect. He lives in Austin, TX.\u003c\/p\u003e\u003cdiv\u003e\n\u003cstrong\u003eNumber of Pages:\u003c\/strong\u003e 324\u003c\/div\u003e\u003cdiv\u003e\n\u003cstrong\u003eDimensions:\u003c\/strong\u003e 0.68 x 9.25 x 7.5 IN\u003c\/div\u003e\u003cdiv\u003e\n\u003cstrong\u003eIllustrated:\u003c\/strong\u003e Yes\u003c\/div\u003e\u003cdiv\u003e\n\u003cstrong\u003ePublication Date:\u003c\/strong\u003e February 28, 2012\u003c\/div\u003e","brand":"Books by splitShops","offers":[{"title":"Default Title","offer_id":42739984826431,"sku":"9781430241041","price":48.58,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0105\/8226\/1823\/files\/65d7957cd0c4dc3260e28d725e2e1cc1.webp?v=1765158497","url":"https:\/\/dhl-adrianne.myshopify.com\/products\/beginning-kinect-programming-with-the-microsoft-kinect-sdk-paperback","provider":"BBB","version":"1.0","type":"link"}