by Ingemar Ragnemalm (Author)
The small size, low cost course book in advanced techniques relevant to game programming. Mainly aimed for undergraduate university courses. Graphics parts use modern OpenGL. Part 2 of the Polygons Feel No Pain series. Get part 1 first if you need a solid introduction to modern computer graphics programming.
Number of Pages: 250
Dimensions: 0.53 x 9.61 x 6.69 IN
Publication Date: August 29, 2017